"Confirming" a pack means receiving it from the lottery distributor into your safe. A confirmed pack is in your inventory, but it is not yet on the counter — customers cannot buy from it until you also activate it.
This is the first thing you do every time a lottery shipment arrives.
Open the screen: Lottery → Confirm Pack in the left navigation.
You do not use this screen to put a pack on the counter — that's Activate Pack.
| Area | What it does |
|---|---|
| Store | Pick the location the shipment was delivered to |
| Quick Scan – Confirm Pack | Scan a pack barcode and the system auto-fills + auto-submits |
| Manual Entry / Batch Scan toggle | Switch between adding one pack at a time vs scanning many in a row |
| Session Settings | Confirmation date and the lottery invoice number (from the delivery receipt) |
| Pack Details | The actual game # and pack # being added |
| Confirmation Summary (right) | Year-to-date / Month / Week / Today counts of packs you've confirmed |
You need:
Here is what a real lottery delivery receipt looks like, with the small "INSTANT DELIVERY" terminal slip stapled on top:
Key fields on the receipt:
| Field on receipt | Where it goes in CStoreiQ |
|---|---|
Shipment # (e.g., 000-XXXXXX-5233-0001-0) |
Optional — type into the Invoice Number field as a backup reference |
Order # (e.g., XXXXXXX) |
The CStoreiQ Invoice Number field |
| Game + Order Details rows | Each row is one pack — pick the Game # from the dropdown |
| Shipment Inventory Details (list of pack #s at bottom) | One Pack Number per row, e.g., 858-511721 means game 858, pack number 511721 |
INSTANT DELIVERY slip → INVOICE NUMBER (e.g., 000XXXXXX5233000010) |
Alternative value for the CStoreiQ Invoice Number field |
Fastest path when you have a handheld scanner and a few packs.
The Confirmation Summary cards on the right update live so you can verify you've added the right count for today.
Use this when a barcode is damaged or you're entering from the printed receipt:
109713 for pack 1347-109713-195). Length depends on your state's lottery format.The pack now appears in the Safe tab of Lottery Inventory with status Confirmed (not activated).
Best when a single shipment had 10+ packs. The form stays open between scans and tracks a running count.
If the count is short, switch back to Manual Entry and add the missing packs by hand — then call your lottery commission to report a delivery discrepancy.
| Field | Required | Format | Notes |
|---|---|---|---|
| Store | Yes | Picked from dropdown | The location physically receiving the shipment |
| Confirmation Date | Yes | Date picker | Defaults to today. Change only if you're catching up a prior day's shipment. |
| Invoice Number | No | Free text | The Order # / Invoice # / Manifest # on the lottery delivery receipt — links every pack in this session to the same shipment |
| Game Number | Yes | Picked from dropdown | Must already exist in Add Game |
| Pack Number | Yes | Per your state's pack-number length | Unique per game per store. The system rejects duplicates. |
A confirmed pack:
| Symptom | Cause | Fix |
|---|---|---|
| "Pack already exists" | The pack number is already confirmed at this store | Search the Safe tab — you probably confirmed it earlier. Do not re-confirm. |
| "Game Number not found" | The game isn't registered for your state | Open Add Game and add it, then return |
| Scanner reads but the form doesn't auto-fill | The barcode doesn't match your state's expected length | Re-scan, or switch to Manual Entry and type the numbers |
| The shipment had 12 packs but Today shows 10 | You missed two scans, or some scans hit the wrong field | Use Manual Entry to add the missing packs; check the receipt against the Safe tab |
| "Select a store first to enable scanning" warning under the scan field | No store picked yet | Pick a store — the field unlocks |
After confirming the shipment: