"Activating" a pack means placing it into a physical bin on the counter so customers can buy from it. Activation moves a pack from the Safe to a Bin — that is, from Confirmed status to Active status.
A pack must be confirmed before you can activate it. If you haven't done that yet, start at Confirm Pack.
Open the screen: Lottery → Activate Pack in the left navigation.
| Area | What it does |
|---|---|
| Wizard stepper (top) | This screen is step 3 of the new-pack flow. The progress bar lets you jump back to Add Game or Confirm Pack. |
| Store | Pick which store's safe you're activating from |
| Quick Scan – Activate Pack | Scan a pack barcode and the system fills Game / Pack for you |
| Session Settings | Activate date and Bin Number |
| Pack Details | Game # and Pack # (auto-filled by scan or picked manually) |
| Activation Summary (right) | Currently Active count + cumulative year / month / week / today metrics |
You need:
| Field | Required | Format | Notes |
|---|---|---|---|
| Store | Yes | Dropdown | Must be the store the pack was confirmed at |
| Activate Date | Yes | Date picker | Defaults to today |
| Bin Number | Yes | Integer > 0 | Must be empty — one pack per bin. Bin numbers are physical dispenser slots. |
| Game Number | Yes | Dropdown | Must be a game already defined for your state |
| Pack Number | Yes | Per your state's pack-number length | Must be a pack currently in Confirmed or Inactive status for this store |
An active pack:
The right-side panel uses real CStoreiQ math:
| Card | What it counts |
|---|---|
| Currently Active | Every pack at this store with binNo > 0 right now — the live total in your dispenser |
| Year Activated | All packs you've ever activated in the current calendar year (cumulative) |
| Month Activated | Packs activated this month |
| Week Activated | Packs activated in the current week |
| Today Activated | Packs activated today |
The dollar value next to each count is the sum of Pack Value for those packs (e.g., 40 active packs × $300 average = $12,000 in active inventory).
| Symptom | Cause | Fix |
|---|---|---|
| "Pack is already active" | The pack is already in a bin | Use Move Pack if you want to relocate it |
| "Pack not found" | The pack was never confirmed at this store, or it has been returned | Confirm it first (Confirm Pack) |
| "Bin already in use" | Another pack is in that bin slot already | Pick a different bin, or Inactivate the existing pack first |
| "Bin Number is required" | You didn't enter a bin | Look at the dispenser — every slot has a printed number |
| Activate button stays disabled | Some required field is blank | Required fields are marked with a red asterisk |
If a pack was previously inactivated (pulled off the counter back into the safe), this same screen can put it back into a bin:
The pack's history is preserved — its existing beginTicketNo carries forward, and Day Close will compute sold quantity from where it left off.