Returning a pack records that the pack has been shipped back to the lottery commission and is no longer in your inventory. This is a one-way state — once a pack is returned, it cannot be re-activated, moved, or sold.
Open the screen: Lottery → Return Pack in the left navigation.
| Scenario | Use Return? |
|---|---|
| Pack is defective (water, print error) and the lottery commission is taking it back | Yes |
| the lottery commission has ended the game and wants all remaining packs back | Yes |
| Pack is sold out and you want to clear it from inventory | Yes |
| Customer complaint — the lottery commission is replacing the pack | Yes |
| You're just pulling a slow seller off the counter | No — use Inactivate Pack instead |
| Pack moves between bins | No — use Move Pack |
| Area | What it does |
|---|---|
| Store | Pick the store the pack is at |
| Quick Scan – Return Pack | Scan a pack barcode for one-click selection |
| Return Details form | Pack number, return reason, end ticket number |
| Recently Returned Packs | Audit grid of past returns at this store |
You need:
A returned pack can be either:
Both paths use the same screen — the dropdown shows all packs eligible for return at the store you selected.
The pack disappears from inventory and appears in the Recently Returned Packs list at the bottom.
| Field | Required | Format | Notes |
|---|---|---|---|
| Store | Yes | Dropdown | Pack must be confirmed, active, or inactive at this store |
| Pack Number | Yes | Dropdown | Lists every eligible pack |
| Return Reason | Yes | Dropdown | Options pulled from your store's lottery setup. Typical values: Defective Tickets, End of Game, Damaged, Other |
| End Ticket No | Yes | Integer | Last ticket sold. For a sold-out pack, this is (Tickets Qty − 1) if your pack starts at ticket 0, or Tickets Qty if it starts at 1 |
Why End Ticket matters: This number locks in the Sold Quantity for the pack at the moment of return. The unsold portion may be credited back to you under your lottery commission's return program — the exact rules vary by state, so check yours. Get this number right.
A returned pack:
The grid at the bottom of the screen lists past returns at the current store. Columns:
| Column | Meaning |
|---|---|
| Game No / Game Name | Identifies the game |
| Pack Number | Identifies the pack |
| Reason | Why it was returned |
| End Ticket | Highest ticket sold before return |
| Returned By | The CStoreiQ user who recorded the return |
| Return Date | Timestamp |
Use the search box at the right to find a specific return.
| Symptom | Cause | Fix |
|---|---|---|
| "Pack not eligible for return" | The pack has already been returned, or it was never confirmed | Check Recently Returned Packs; verify spelling of pack number |
| "End Ticket No is required" | You skipped the field | Look at the pack — the last sold ticket's barcode is the highest |
| "End Ticket No out of range" | You typed a number bigger than the pack's ticket count | The max ticket = (Tickets per pack − 1) if game starts at 0, otherwise (Tickets per pack). Look up your game's tickets-per-pack on the delivery receipt or in Add Game. |
| Return Reason dropdown is empty | Your store's lottery setup has no return reasons configured | Ask your account admin to add reasons under Setup → Store Lottery Setup → Return Reasons |
| You returned the wrong pack | No UI undo | Contact CStoreiQ support for a backend reversal |